Aerial Eater
WIND 6

Aerial Eater

  • ATK:
  • 2100

  • DEF:
  • 2600

  • View:
  • 5138




2 Fiend monsters with the same Attribute If this card is Fusion Summoned: You can send 1 Fiend monster from your Deck to the GY. If this card is in your GY: You can banish 2 Level 6 or higher Fiend monsters with the same Attribute as each other from your GY, except "Aerial Eater"; Special Summon this card. You can only use each effect of "Aerial Eater" once per turn.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 9, 2026
56± 8/ 100
Power Score
Intrinsic 52
Deck 59

Aerial Eater — Power Evaluation

Final Score: 56 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 59 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Material body

Why it scores here

Aerial Eater's value is a recursive Level 6 Fiend body: it is Fusion Summoned from two same-Attribute Fiends and can be Special Summoned from the GY by banishing two Level 6+ Fiends, so it converts a GY of spent Fiends into a 2100-ATK board presence. The card is in all 400 sampled decks as a single copy across 76 archetypes, and it appears in every recorded combo, but its role counts (starter, searched, material, payoff) are all zero, so the score rests on the text and the board power of the combos it sits in rather than a measured role. Its 2600 DEF and 2100 ATK earn nothing by themselves, and the card has no interaction, so the score stays in the middle band. The GY revival costs two cards for one body, which keeps resource economy near even rather than rewarding it.

Axis scores

Axis Score Evidence
Accessibility 55 Fusion Summon needs two same-Attribute Fiends and the GY revival needs two Level 6+ Fiends, and it is run once in all 400 sampled decks (observed, with the material requirements verified from text).
Combo & Conversion 60 Present in 19 of 19 recorded combos with average power index 63.6, but none tag it as starter, searched, material or payoff, so conversion is only loosely observed (observed).
Resource Economy 50 The GY effect banishes two cards to return one, and the Fusion effect sends one Fiend to the GY, so the card is roughly even on cards (verified from text, netCardAdvantage is board-level only).
Effect & Interaction 10 The card has no negation, removal or hand-trap effect in its text (verified).
Material Utility 40 A Level 6 Fiend Fusion body can serve as Synchro or Xyz material, but its Fusion-only summoning and effect-negated body value are untested in the evidence (inferred).
Resilience & Flexibility 40 The GY revival can be negated and the body is lost once the banish cost is paid, while the once-per-turn limits cap repeat use (verified from text, with survival vs negation inferred).
Deck-Building Efficiency 60 One copy in the Extra Deck with no garnet or lock text, and it is run as a single copy across many archetypes (observed, with lock absence verified from text).

Calculation

Weight profile: Recovery/Recursion profile only; no secondary blend applied. Intrinsic ≈ 52, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Revives itself from the GY by banishing two Level 6+ Fiends of the same Attribute, so it recurs after the first Fusion turn
  • Live in 400 of 400 sampled decks at one copy, with 76 distinct archetypes
  • Appears in every recorded combo sampled, with average board power index 63.6

Weaknesses

  • No interaction or disruption in its own text
  • GY revival costs two cards to return one body, so card economy stays roughly even
  • Its role tags in combos are all zero, so the role split is unverified
  • Guide notes say the Fiend deck is weak to floodgates such as Shifter and Dimensional Fissure

Counters / choke points

  • Negating the GY effect stops the revival (inferred from text)
  • Banishing or removing the Level 6+ Fiends from the GY removes the revival cost (inferred from text)
  • Guide notes floodgate-style cards are the deck's main problem, not this card specifically (guide, observed)

Best use

Recovery/Recursion. Decks: Fiendsmith, Unchained, Yubel, Mitsurugi, Light and Darkness Ritual. Suggested copies: 1.

Evidence & gaps

  • Verified: Fusion Summon requires two Fiend monsters with the same Attribute (card text); GY effect banishes two Level 6+ Fiends of the same Attribute and is once per turn (card text); Run as a single copy in 400 of 400 sampled decks (deck data)
  • Observed: Appears in 19 of 19 recorded combos with average power index 63.6 (combo data); Spans 76 distinct archetypes and 3 gameplay types (deck data); Role counts (starter, searched, material, payoff) are all zero (combo data)
  • Inferred: Revival is negated by a GY negation effect (rulings not in evidence); Body is usable as Synchro or Xyz material (inferred from Level 6 Fiend Fusion); Floodgate weakness of the deck applies to this card through the Fiend shell (guide context)
  • Data gaps: no banlist token — assumed 3 copies (unlimited) combo data role counts are all zero despite 100% appearance, so the starter/material/payoff split cannot be confirmed no official rulings in evidence for Fusion-material or GY-revival interactions guide snippets are thin and mention the card only in passing











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